Switch 2 may seem boring, but nintendo still takes place for strange

Switch 2 may seem boring, but nintendo still takes place for strange


This story was first published in Switchboard, the Polygon Bulletin, which provides all the latest news, reporting and rumors directly. Register here To get every week.

During Disclosure of Nintendo Switch 2 In January, some game writers worried that the company standing behind Game Boy, Wii and Nintendo DS could play it too safe with a new generation console. All indicators pointed to a more powerful switch, which was simply a stronger switch.

In Polygon, reporter Ana Diaz wrote before revealing Switch 2 New generation plans for her only desire with Nintendo: “I hope at least one thing in Switch 2 is strange.” Regardless of whether it is a “grip -free equipment” or at least a “charming sound”, Diaz begged: “I just want to believe that Nintendo can still do something that is at least a bit stupid.”

In a similar song for Kotak, John Walker praised Nintendo’s “strange innovation” And his achievements “completely impossible to guess, what the company can create another, taking into account the complete surprise, say, a portable game device in the Touch Screen with a flap or console raised by gestures, which shines best when the whole family flows together.”

Andrew Webster from The Verge He went so far that he called Switch 2 “boring”. (He was as positive.)

While the original change was a demonstration of Nintendo’s ability to surprise and twist, the hybrid console also lacked some personalities, which made 3DS, Wii and even Wii U. there were no cute miis or worms for movement.

But the change was also strange, and its successor has a lot of space where you can do some fun.

Remembering the “strange innovation” of the Switch era

Nintendo Labo VR set - goggles assembly

Photo: James Bareham/Polygon

Nintendo Switch appeared on the nintendo tail by doubling creativity. During Wii and DS/3DS there were dozens of wild experiments that used movement control and touch screens, which results in ideas such as peculiarities such as Let’s touchThe game built around never affects the direct remote control of Wii; Elite beating agentsMusical rhythmic game cheerleader; AND Crazy: DIYA set of microgam tools.

Before starting the switch, some Nintendo critics unify their console and portable games of games in a machine that could also achieve simultaneously erected by game designers in a closer box.

But the original switch also favored wild swings, mainly in 2018 with the release Nintendo of themA series of independent independent compilation, cardboard peripheral card, which allow players to ride, fish and Experience the virtual reality L-Fi. Two years later it was Mario Kart Live: Home CircuitA real racing game that allowed switching owners to turn the console into a RC-i Terrorize car controller.

Thanks to the detachable Joy-Con controllers, game designers in Nintendo realized Ring Fit AdventureAn ingenious fitness role game. This idea was later used to continue the sports Wii, though less effectively.

On the front of the software, Nintendo uses the detachable, controlled by Joy-Cons movements with a large (and strange) effect. We received great experiments even many years after the system life cycle All 1-2which integrated smartphones to slow down to 100 people, playing this party game and Crazy: move it!A collection of microgam, which explored running in the ass as a game mechanics.

Nintendo continued to introduce innovations outside Switch during eight years of handheld on the market. In his free years, when he did not pump the switch variants, such as the Lite and OLED model, he released interesting equipment: The Super Nes Classic Edition retro console, Lego Super Mario setsAND Game and watch conveyors with the participation Legend of Zelda AND Super Mario Bros. Sure, they were less “strange” than there were clever business decisions, but these unreleased hardware releases helped in the Nintendo Epra from switching.

Where Switch 2 can become strange

The black and pink 2 Joy-Con switch moves along the shiny surface like a mouse

Photo: Nintendo

We have already seen one potential breakthrough from Switch 2: New Joy-Cons mouse mode. Nintendo has a short story with mice controlling elements with Super Nes with Mario PainBut I expect the company to go further with the new control program. While the mouse controller can certainly be addic to the first -person shooters and DIY games such as Super Mario MakerBut the potential of creativity excites me the most: Nintendo game designers probably already produce hundreds of prototypes microgeu crazy using mouse movement.

Another rumor may be long, but A patent has been published recently With Nintendo indicates that the console can be turned, which means that joy can be attached in an inverted position. Although the main purpose of this patent seems to be benefits to players who may want the system ports to be on the opposite side, Nintendo can use this game function, à la Crazy: Twisted! Or Pokémon X AND Y.

Switch 2 has other hardware functions that distinguish it from the original switch, including the new “C” button, which can be used for a new social space and the second USB-C port. The latter can be used for something as boring as charging switch 2 or to connect a set of USB-C headphones, but Nintendo opens the possibilities of inventing strange small attachments.

We cannot discount all other applications that Nintendo may have for deducted joys. These small controllers are filled with happens, motion sensors and IR, larger buttons and (hopefully) more reliable joysticks. Although I do not expect Nintendo to release Labo 2, it barely outlined the surface when it comes to driving joy into other things to create functions of controllers.

But yes, like Ana, I desperately want the conservative era of Nintendo to end in one respect: Switch 2 is better to have a stupid little jingle or catchy, endless melodies for your version of Eshop.



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