Diablo 4‘S Season 7 will introduce many important changes when it comes to runes, and there will also be new additions. Many of the existing runes will also receive tuning as part of the new season, changing the way they work.
Let’s take a look at all the new runes coming to the game, and then the tweaks to the existing ones.
All new runes in Diablo 4 Season 7 Season of Spells
The new runes will be extremely helpful in your build and will appear with unique effects.
Rune | Rune type | Movables |
---|---|---|
Like | Ritual (Legendary) | Keep at least 1 Summon active for 5 seconds, which will grant you an Offering for up to 6 summons. 100 offers generated. |
Fire | Ritual (Legendary) | Stores offering every 0.3 seconds. To obtain a stored Offering, you will need to cast a non-basic skill. Stores up to 500 offers. 25 Offer generated. |
Chac | Invocation (rare) | 220% weapon damage. Costs 20 Offers. Summon Druidic Lightning that strikes a nearby enemy. Overflow: Spawn more. |
Finish tuning your runes in Diablo 4 Season 7 Season of Spells
Here is the complete list of all rune mods that will be available in Season 7 Diablo 4.
Ritual runes
Rune | Changes |
---|---|
Night | Can now gain half of the victim when inflicting slow or chill. |
ok | Hidden name changed from “Grinding” to “Lethargic”. Offer increased from 50 to 300. Cast 5 Skills, then they will be depleted for 3 seconds. Cast the same skill that is not channeled 3 times. |
Money | The hidden name has been changed from “Harmonic” to “Alacrity”. Offer increased from 35 to 100. Roll 2 Mobility or Gruesome skills. Cast skill by move. |
Invocation Runes
Rune | Changes |
---|---|
eh | Summoned Spirit Wolf now benefits from summon and companion bonuses. |
By | Movement speed increased from 7% (up to 35%) to 10% (up to 50%). Changed from rare to magical. |
Zec | Cooldown reduction reduced from 2 to 1. Cost reduced from 200 to 100. Cooldown reduced from 2 to 1 second. |
Provoke | Offer cost reduced from 1000 to 150. +1 to all skills for 10 seconds. Overflow: More skill levels, up to level 3. Cooldown increased from 1 to 5 seconds to avoid overfill bonus replacement. |
Xan | Offer cost reduced from 800 to 700. Overflow: Cast increases damage by 1% for every 10 Victims. |
I | Offer cost reduced from 400 to 250. Overflow: Store excess offer. |
Yom | Overflow: Increases stun duration. |
Answer | Hidden damage bonus reduced from 300% to base 100%. Overflow: Increases damage by 1% on each victim. |
Solution | Offer cost increased from 200 to 300. Cooldown increased from 1 to 3 seconds to avoid overfill bonus replacement. Overflow: Gain more maximum life. Overflow: Increase duration. |
Cic | Offer cost reduced from 250 to 200. Overflow: Increases damage by 1% on each victim. |
Get | Overflow: Increased size. |
Tec | Offer cost reduced from 100 to 50 offers. Damage increased from 700% to 1400%. Overflow updated from 100% increased radius to 100% increased size. |
Again | Offer cost reduced from 100 to 25 offers. Now drops one stun grenade. |
Thallium | Offer cost reduced from 100 to 30 offers. Now creates one plague swarm. |
What | Overflow: Increase duration. |
Result | Updated player skill casting rune tooltips to be more clear when dealing with the Xol rune effect. |
That’s it for all the rune changes over the last season.
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